M
Delivered and approved

Nautilus Sjø AS · Bachelor’s project, Kristiania University College · Team of 5 · January to May 2025

Skydd. So young boaters can get home safely.

A safety app that turns the pre-departure risk assessment into something teenagers actually want to complete. I was responsible for the design process and led all 15 user tests.

The pre-departure checklist in Skydd
01

Before departure

The checklist, with traffic lights and progress.

Underway in Skydd, with live status
02

Underway

Live position, weather and SOS, for the parents too.

The Skydd home screen with the map and the start button
03

Home

Map, courses and profile in one place.

01The problem

There were 39 deaths at sea in Norway in 2024.

And the numbers are heading in the wrong direction. The Norwegian Maritime Authority has a “zero vision” for deaths at sea. Our client, Nautilus Sjø, wanted to reach a specific group that current tools overlook: young boaters who borrow the family boat. Apps like RS SafeTrx focus on rescue after an accident has already occurred. There’s nothing on the market that helps a 16-year-old avoid the accident in the first place, or gives parents who hand over the keys a reason to relax.

The mission: a mobile app where young boaters conduct a risk assessment before setting out, with notifications sent to parents. The primary target group is ages 12 to 20, with parents as the secondary group.

Who we designed for

Henrik, 19

Young boater

Has just passed his boating license exam and received a boat from his family for his birthday. Knows basic boating safety, but may underestimate risks.

Needs: A pre-departure check that’s quick enough to actually be done, and reassuring enough for parents to relax.

Anette, 47

Parent

Henrik’s mother. Doesn’t drive a boat herself and has little knowledge of boating. Gets anxious every time the boat leaves the dock.

Needs: To know that the checklist has been completed, and where the boat is if something happens.

Pernille, 12

Young boater

Drives with friends; has a 9.9-horsepower motor used for short distances.

Needs: Help with the checklist, the risks, and what to do if something unexpected happens.

Per-Ivar, 43

Parent

Pernille’s father. Has a keen interest in boats and boating. Drives a Goldfish 28 Bullet.

Needs: To give Pernille freedom on the water, with peace of mind through safety checks, alerts and oversight.

02My role

Design and testing, from FigJam to the last test round

In a team of five (three interaction designers, two developers) I was responsible for design and testing: concept development in FigJam, wireframes, the design system, the high-fidelity prototype, and the planning, execution and analysis of every user test.

Team
3interaction designers2developers
Tools
FigmaFigJamScrumwise
15user tests planned, run and analysed
2test rounds: unstructured, then structured
7 of 7would use the app after the last round

03The process

Including what went wrong

We adopted a “design-first” principle early on: nothing would be built until it had been tested on people from the target groups.

  1. 01

    Research

    Statistics, competitors, target group

  2. 02

    Concept

    FigJam, personas, flows

  3. 03

    Prototype

    Wireframes → high fidelity

  4. 04

    Test ×2

    8 + 7 participants

  5. 05

    Build

    React Native + Firebase

Round one · unstructured

Round one taught us about our users, and at least as much about our method.

I conducted the wireframe test with 8 participants and deliberately kept it unstructured. It revealed real problems: users ignored the emergency contacts within the app because they trusted their phone’s own contact list more, several flows ended in dead ends without back buttons, and half of the testers misunderstood the e-learning module. But the loose format also gave us inconsistent data from session to session.

Round two · structured

So I changed the method.

For round two I wrote a structured protocol: ten fixed tasks and ten fixed questions, in the same order for everyone. The results were comparable across all seven sessions, and we could rank findings by frequency and severity instead of discussing anecdotes. All the issues from round one were confirmed resolved.

Round one

Wireframe test · 8 participants

Navigation via the bottom bar worked well7 of 8Kept
The e-learning module was misunderstood4 of 8Rebuilt; confirmed fixed in round two
Dead ends without back buttons3 of 8Fixed; confirmed in round two
Emergency contacts in the app felt unnecessary2 of 8Feature removed
Dark mode requested1 of 8Noted for version two

Round two

Prototype test · 7 participants

Navigation was simple and intuitive7 of 7Kept
The checklist was easy to use7 of 7Kept
Would use the app7 of 7Main result
Wanted clearer onboarding2 of 7Recommended for version two
Family sharing of boats and contacts1 of 7Our most important recommendation for version two

From wireframe to finished screen

Fewer fields and one clear primary button. The login was where most people stalled in round one.

WireframeWireframe: the Skydd login screen
Finalthe Skydd login screen

04The design

Playful, but never at the expense of clarity

The safety feedback uses traffic light colors, with a separate mode for color-blind users and text for each status, so that no information relies solely on color. Rubik for readability on small screens. A dark maritime blue base, calm enough to inspire trust. The gamification elements followed the Octalysis framework: a progress indicator and small animations for each completed step. Duolingo-style mechanics, aimed at life jackets.

What the testers said

The app felt fun, and the safety check felt less like a chore. That was exactly what we were after.

Choices I stand by

Prevention over rescue.

We positioned Skydd in the one gap the market had left open: before departure, not after a crisis.

Structure over spontaneity in testing.

We lost some openness and gained data we could act on. But the freedom in round one captured the insight about the contact list, something a script might have overlooked.

Removing our own feature.

Emergency contacts in the app obviously felt useful to us. Users disagreed, so the feature went.

Personality in a safety product.

Friendly language and playful animation, wrapped around strict contrast requirements. User-friendly and distinctive are not opposites.

05The result

Delivered, approved, and 7 of 7 would use it

A working cross-platform app (React Native and Firebase), delivered and formally approved by Nautilus Sjø against the requirements set at the start of the project. All seven testers in the final round said they would use the app if it were launched.

“Well-coordinated, disciplined and professional”

CEO, Nautilus Sjø · upon formal delivery

What I would have done differently

01Test accessibility on real users

We built a mode for color-blind users but never tested it on color-blind users. Guidelines are not the same as verification.

02Family sharing from day one

Sharing boats and contacts was the most important recommendation for version two. It should have been in version one.

Want to hear more about the work on Skydd?

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